My Work

Designing products that perform.

A selection of work across web and mobile, focused on engagement, retention, and scale.

Designed and scaled PEOPLE’s games ecosystem, transforming the app from a content-only experience into a daily destination for interactive entertainment.

Designed the PEOPLE App’s first major product evolution, improving the core experience to better connect articles, games, collections, and visual content.

Designed PEOPLE’s first-ever mobile app experience, building the product and design foundation that took the brand from no dedicated app to a #1 App Store launch.

Designed a new chat feature for Minds and Networks, enabling seamless user communication through direct messages and group chats.

Designed a SaaS product enabling users to create customizable social networks, redefining community building and connectivity.

© 2026 Michael Wroblewski

© 2026 Michael Wroblewski